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Ric Holland's Blog

Tilt Brush VR Painting Tool

Tilt Brush is a Virtual Reality Tool that paints the Space all around you. Paint thick, three-dimensional brush strokes, smoke, stars and even light. Nominated for four Proto Awards including Best Interaction Design, Most Innovative, and Best Overall Virtual Reality Application. Winner of Best GUI.

Wacom Cintiq 27QHD


Gerard Dunleavy presents features and technique improvements with Wacom Cintiq 27QHD

Seene 3D Scanning App for iPhone

http://seene.co/labs Launching in 2015, expanding the Seene experience to allow you to apply your 3D capture data outside of the app into other products and experiences. First up will be full 3D facial capture.

RetroDepth: 3D Silhouette Sensing for High-Precision Input On and Above Physical Surfaces

Vision-based system for accurately sensing the 3D silhouettes of hands, styluses, and other objects, as they interact on and above a physical surfaces.

FOVE VR Headwear with Eye Tracking

ZED – The Future of Autonomous Navigation


The ZED sensor is a stereo camera that provides high definition images and accurate measure of the environment depth. It has been designed for the most challenging applications, including autonomous vehicle control, mobile mapping, aerial mapping, security, and surveillance. http://www.zed.stereolabs.com/

Google Project Jacquard – Weavable Wearable NUI


Project Jacquard is a new system for weaving technology into fabric, transforming everyday objects, like clothes, into interactive surfaces. Project Jacquard will allow designers and developers to build connected, touch-sensitive textiles into their own products.

Greg Gage: How to control someone else’s arm with your brain


Greg Gage is on a mission to make brain science accessible to all. The neuroscientist DIY kit to take away the free will of an audience member.

VR Immersion devices 2015

Rendering Volumetric Haptic Shapes in Mid Air using Ultrasound


Bristol University scientists presenting a method for creating three-dimensional haptic shapes in mid-air using focused ultrasound. This approach applies the principles of acoustic radiation force, whereby the non-linear effects of sound produce forces on the skin which are strong enough to generate tactile sensations, a technology we hope will soon be available in conjunction with Microsoft HoloLens for a perfect holographic tactile experience.

This mid-air haptic feedback eliminates the need for any attachment of actuators or contact with physical devices. The user perceives a discernible haptic shape when the corresponding acoustic interference pattern is generated above a precisely controlled two-dimensional phased array of ultrasound transducers.

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